Head moving
Posted: Mon Feb 26, 2007 10:20 am
I played shooter games a lot (Warrock) and am used to move around but with My Pictures 3D if I think I've passed a corner and then turn left/right I still see the wall as I expect to see the next corridor.
I was thinking a little about it.
Does the 'eye' turn around from a fixed point or from an extended point?
I mean, if a human turns his head, the eyes are approximately 15 centimeters out of the center (the neck) of the turning position.
If a radius is added to the turning point should this give a more 'real-world' effect in 'My Pictures 3D'? Or is it allready applied?
Just my two cents...
Henk
I was thinking a little about it.
Does the 'eye' turn around from a fixed point or from an extended point?
I mean, if a human turns his head, the eyes are approximately 15 centimeters out of the center (the neck) of the turning position.
If a radius is added to the turning point should this give a more 'real-world' effect in 'My Pictures 3D'? Or is it allready applied?
Just my two cents...
Henk